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A seamless, pixel art, top-down grass texture tile in shades of green.

A seamless, pixel art, top-down grass texture tile in shades of green.

Create a perfectly seamless 16x16 pixel-art texture tile. STRICT RULES: - Exact resolution: 16x16 pixels. - Square image. - Flat 2D top-down view. - No perspective. - No 3D shading. - No border frame. - No gradient. - No blur. - No anti-aliasing. - Sharp nearest-neighbor pixels only. - Must tile perfectly horizontally and vertically. Subject: Simple grass block texture for a 2D game. Color palette: - Base color: #3FA34D - Dark variation: #2E7A38 - Light variation: #63C96D Structure: 1) Fill the entire tile with the base color. 2) Add small irregular clusters (1–3 pixels max per cluster) of dark variation. 3) Add small irregular clusters (1–2 pixels) of light variation. 4) Distribute variations evenly across the tile. 5) Avoid straight lines. 6) Avoid symmetry. 7) Do NOT treat edges differently from the center. 8) The texture must look uniform and natural when repeated. Expected result: Clean, balanced grass texture, seamless tiling, retro 2D pixel-art style. Ver mais