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A brown fabric drawstring pouch tied with a gold cord, with golden glitter spilling out, on a white background, in a game asset style.

A brown fabric drawstring pouch tied with a gold cord, with golden glitter spilling out, on a white background, in a game asset style.

Create a single 2D game asset illustration in front of an white background. **Subject (Item Description):** { "name": "Pocket Sand of Destiny", "rarity": "Consumable", "type": "3 uses", "effect": "Make an Finesse attack role at an adversary in 'Close' range. On success, the target has Disadvantage (-d6) on action-rolls relying on sight until he uses one action to remove the sand. Works on creatures with eyes only.", "lore": "Common sand blessed by a trickster deity who appreciated the classics.", "image": "Pocket_Sand_of_Destiny.png" } **Art Style & Visual Tech (Fixed for Consistency):** - **Style:** Skeuomorphic Icon Design mixed with Semi-Realistic Fantasy Art. - **Rendering Technique:** Clean digital render (NOT oil painting, NO visible brushstrokes). The object should look tactile and solid, like a high-quality 3D model or a physical prop. - **Texture Quality:** Highly detailed surface fidelity. Materials should look physically accurate based on the subject description (e.g., roughness, glossiness, or weathering). **Composition:** - **View:** Isometric view or 3/4 perspective (to show depth and volume). - **Background:** Isolated on a transparent background.. NO scenery. - **The image should be isolated on a fully transparent background (no drop shadows, no borders, no environment). The item must be centered and clearly visible.** - **Framing:** The item is centered with padding around the edges. Not cropped. **Negative Constraints:** - No text, numbers, UI frames, or Ver mais