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A swarm of dark, metallic, insect-like machines with glowing neon blue and magenta circuitry in a desolate, dark landscape.

A swarm of dark, metallic, insect-like machines with glowing neon blue and magenta circuitry in a desolate, dark landscape.

An avant-garde abstract composition, vertical 9:16 aspect ratio, hyperdetailed and photorealistic rendering. A vast swarm of digital locusts surges diagonally across the frame like a violent river, entering from the lower-right corner and exploding outward toward the upper-left, as if the entire frame is being consumed by an unstoppable current. The locusts are not literal insects but a self-organizing digital entity: millions of fractured, semi-transparent glass-like shards and wireframe fragments coalescing into locust-like silhouettes, their bodies dissolving into streams of binary code, shattered polygons, and glitching pixel debris. Each "locust" flickers between organic insectoid form and pure geometric data — faceted like low-poly wireframes, edges lit with thin neon circuitry lines in electric cyan, acid green, and bleeding magenta against a corroded black void. Behind the swarm's leading edge, the world it passes through is left hollow and lifeless: a scorched gradient where lush organic textures (cracked earth, wilting botanical fragments, fading warm amber and ochre tones) are being overwritten in real-time by cold digital lifelessness — flat matte grays, sterile blue-white grids, faint scan lines, and dissolving pixel static. The transition zone between "living" and "consumed" reality is rendered as a jagged, glitching seam: torn like shattered glass, edges sparking with chromatic aberration, RGB channel splitting, and datamosh artifacts. Lighting is dramatic and Ver mais