Simple pirate game UI / HUD elements made of old wooden planks and ropes, minimalist 2D game art style, hand-drawn cartoon look, very simple shapes, low detail, clean outlines, designed for a beginner indie game made in Construct. Interface buttons made from pirate ship wood planks, small nails, ropes, parchment pieces, and old wood textures. UI should look readable and lightweight, not realistic, not high detail, easy to integrate into a simple game map interface. Includes: wooden buttons empty HUD panels inventory slots health bar made of wood coin counter simple menu panels pirate-themed icons hover and click button variations Color palette: warm brown wood, beige parchment, dark outlines, soft pirate adventure atmosphere. Flat 2D style, clean transparent background, simple mobile/indie game UI, inspired by casual pirate games and treasure maps. No realism, no complex textures, no ultra detailed rendering, no modern fantasy UI, keep it simple and readable. Ver más