top-down battlemap, bird's eye view, flat perspective, designed for tabletop RPG (Roll20), no grid, no text a structured sewer layout based on a logical dungeon plan: a long horizontal central corridor (main sewer artery) connecting multiple rooms layout: - on the left side, several smaller chambers connected by short corridors - one medium room connected below the main corridor - on the right side, a large central chamber - above and to the right of the large chamber, smaller connected rooms - below the large chamber, a long rectangular room connected by a corridor - all rooms connected in a clean, logical layout similar to a dungeon map rooms include: - entrance from prison crypts (one of the smaller rooms) - guard post (small room with table and bed) - maintenance room (medium room with tools and machinery) - large rat nest (messy chamber with bones, filth and rats) - necromancer laboratory (large room with tables and corpses) - ancient elven chamber (distinct marble room with statues and crystal) - sea exit (long room with iron grate and water) environment: dark warhammer fantasy sewer, filthy, wet stone, moss, sewage, blood stains, garbage, bones, decay design: clear layout, readable paths, gameplay-friendly, rooms clearly separated, corridors cleanly connecting spaces, open combat areas Ver más