Create a highly detailed top‑down fantasy city map for a Dungeons & Dragons campaign, drawn in a clean, hand‑illustrated parchment or ink‑and‑watercolor style suitable for a tabletop RPG. The map should feel like a professional game map, with a clear layout, readable labels, and a sense of scale. The city is built in a roughly circular shape around a central landmark. In the very center of the map, place a massive magical tower: it is the tallest element on the map, with multiple spires, glowing runes etched into its surface, arched bridges between upper levels, and faint magical energy or light emanating from certain windows and balconies. The base of the tower is surrounded by a small open plaza or courtyard with stone paving, small statues, and lanterns. Around the central tower, the city is organized into concentric rings of buildings. The houses are small, fantasy‑style structures with pitched roofs, chimneys, and varied roof colors. The first inner ring (closest to the tower) contains wealthier homes, small gardens, and slightly larger buildings (mage towers, libraries, or guild halls). The middle ring is denser, with mixed residential and commercial buildings: shops, inns, taverns, workshops, and markets are clearly visible. The outer ring begins to include warehouses, larger communal buildings, stables, and guard barracks. The streets follow the circular pattern: main curved avenues trace the rings outward from the tower, and smaller radial streets connect See more