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A whimsical low-poly scene in Venice with a flying plague doctor, a person in a boat, a glowing fish, and round citizens.

A whimsical low-poly scene in Venice with a flying plague doctor, a person in a boat, a glowing fish, and round citizens.

A 3D low-poly video game concept mockup scene set in a stylized Venetian canal at sunset with flat shading, clean mesh topology, and a vibrant arcade aesthetic. In the center, a round, beach-ball-shaped plague doctor wearing a black low-poly leather cloak and a geometric beak mask is mid-air, comically gliding with a large black hooked umbrella deployed overhead. The doctor is tethered by a rope to a rigid wooden patient cart on the cobblestone platform below, where a round low-poly assistant in red period clothing helps manage the cart filled with sick citizens. On the left sidewalk, other round, sick human characters dressed in 17th-century period clothing wait near posters on the wall. Flat-shaded low-poly wooden gondolas bob on the vibrant, stylized teal water, while a glowing, translucent low-poly orange carp fish leaps out of the canal toward the floating character. The scene features whimsical Venetian architecture with warm orange sunset lighting contrasting against cool teal water. See more