1. Base. A rectangular map of the world, projected like a globe. The grid of meridians and parallels is MANDATORY in the image. The celestial axis is not the center, but two vertical lines. 2. Left – 0° Meridian: A shining, golden sea-channel, strictly vertical, from top to bottom. The channel's width is exactly 1/10 of the map. 3. Right – International Date Line: Also a vertical sea-channel, but completely black, absorbing light. No coastline should be visible against its background. 4. Land: Two thick "pancakes" of continents to the left and right of the center. The land surface is total mountain chaos. Sharp peaks, deep gorges. No green plains, only rock, snow caps on the peaks, and rare lakes in craters. 5. Dungeons (the main feature): The map should be two-layered. On top are mountains and seas. And beneath them, barely visible through the rocks (like an X-ray or a drawing on parchment), is a network of tunnels and caves. It ENVELOPS EVERYTHING. The brightest spots of this network glow in areas far from the seas. 6. Symbols: · Along the Black Sea are tiny icons of monastery towers. · On the mountain plateaus are tiny steampunk cities on tracks. · At the highest peaks are glowing observatories. · On equidistant lines between the seas are schematic drawings of faceless figures embedded in the rocks (Root People). Mehr sehen