Isometric tactical strategy game screenshot inspired by Bad North, set on the planet Pandora from Avatar. A small floating island battlefield surrounded by lush alien jungle. Low-poly environment with clean, simple geometry: rounded hills, stylized terrain, giant Pandora trees with massive flat canopies, vibrant saturated green foliage, soft global lighting, no realistic textures. On the battlefield are human soldiers instead of vikings: flat, minimalist characters inspired by Bad North and Kingdom Rush, fully 2D-looking silhouettes placed in 3D space. Characters use only three colors each, no gradients, no facial details, simple blocky proportions, short legs, chunky bodies. Soldiers carry futuristic sci-fi firearms, oversized and icon-like. Sci-fi military units include simple, stylized mechs and vehicles with exaggerated shapes, minimal details, matte surfaces, dark bluish-green and gray tones, clearly readable silhouettes. Visual style is illustrative and vibrant, not realistic: clean color blocks, soft colored shadows, high contrast between units and environment, no surface noise, no micro-detail. Composition like a tabletop diorama: clear spacing between units, readable tactical layout, calm strategic mood. Futuristic sci-fi HUD UI elements visible: minimal translucent panels, cyan and neon-green accents, geometric icons, clean sans-serif typography, unobtrusive and readable. Overall style: Bad North minimalism + stylized sci-fi strategy + lush Pandora jungle, Mehr sehen