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A detailed isometric fantasy apothecary house with multiple floors and a rooftop terrace, nestled by a pond with a wooden bridge, surrounded by trees.

A detailed isometric fantasy apothecary house with multiple floors and a rooftop terrace, nestled by a pond with a wooden bridge, surrounded by trees.

Isometric Project Zomboid-style witch apothecary house in a forest clearing. Hard constraint: exact vertical profile — three interior floors plus one stone basement only; DO NOT add any floors above the third. The very top MUST be a single, clearly flat roof terrace (open-air) occupying the entire top plane; no peaked/gabled/pointed roof covering the terrace. Show a partial roof cutaway so the flat terrace and interiors are visible. Floor/room counts: ground = 5 rooms with one focal gated porch entrance and plank bridge over a koi-style pond moat; second = 3 rooms plus a visible balcony; third = 1 room opening onto the flat roof terrace. Architectural style: whimsical, chaotic fusion of Gothic, Victorian, European fairy-tale (Colmar/Austro-Hungarian) with asymmetric wings and cantilevers—explicitly include multiple jutting wings (at least 3 distinct projecting sections) that read as separate blocky masses on the same 3-storey footprint. Mix wood and stone, mix of flat and sloped roofs on lower sections only; dormers allowed only on sloped lower roofs. Emphasize blocky, tile-aligned geometry matching Project Zomboid isometric grid; assets low-to-mid poly, props sized to tile scale (beds, shelves, apothecary jars, planters). Rooftop terrace details: planters, railings, small shed, ladder/stairs access visible. Surroundings: stone-edged koi pond moat, stone foundation basement visible. Include a veranda. Lighting: warm lantern glow. Concept art style. Mehr sehen