Top-down 2D football (soccer) field designed for an interactive pygame game. The camera shows the entire field with lots of open green grass space. The enemy team goal net is positioned at the very top center edge of the screen, small and proportional, leaving large playable space on the field and aligning with real field lines. The football is exactly at midfield on the center spot and is intentionally small, suitable for gameplay movement in a pygame-style game. The field markings are fully and precisely drawn in white: outer boundaries, halfway line, center circle, center spot, penalty boxes, goal boxes, penalty spots, corner arcs, and goal line details. The field should feel spacious and uncluttered, with reduced ball size and reduced goal net size to maximize visible movement area. Clean minimalist 2D game-art style, sharp lines, vibrant grass texture, balanced proportions, no players, no UI, landscape orientation.", "size":"1792x1024" Mehr sehen