Cinematic sci-fi video game title screen for a Twine interactive fiction game called “LOST IN SPACE.” The scene is inside a damaged deep-space spacecraft cockpit drifting in orbit near a distant alien planet. The planet is visible through a large cracked viewport, glowing with swirling purple and teal atmospheric clouds against deep space. Inside the cockpit, a high-tech but slightly messy control room is shown in detail. Emergency red warning lights mix with cold blue ambient glow from space outside. Holographic UI panels flicker with glitch effects showing messages like system failure and possible internal sabotage. Some panels are partially broken or corrupted. In the foreground, a lone scientist in a futuristic lab-style space suit is just waking up from cryosleep in a floating restraint chair. The scientist looks intelligent and arrogant but confused and disoriented, reaching toward a blinking control console. Small objects like a floating ID badge, scattered tools, and data tablets drift in zero gravity. Subtle storytelling details suggest sabotage: damaged wiring, forced explosion marks on interior panels, and a corrupted access log screen. The mood is tense, mysterious, and psychological rather than action-heavy. Ultra-detailed AAA game key art style, cinematic lighting, strong depth of field with sharp focus on the scientist and console, slightly blurred background space and planet. High contrast, atmospheric fog, realistic sci-fi rendering. Leave clean negative Mehr sehen