Level 0 You wake up expecting an ordinary day, the kind that goes by without much notice. The air feels normal, the world familiar. Later, you head out with your friends, laughing, talking, not really thinking about anything beyond the moment. Then it happens. Midstep, the ground beneath you gives way not cracking, not collapsing, just… gone. There’s no time to react. No warning. One second you’re there, the next you’re falling into nothing. Silence. When you come to, everything is wrong. The air is colder. Heavier. The faint hum of something distant presses against your ears. You push yourself up, your head still spinning, fragments of memory slipping in and out your friends, the street, the fall. They’re gone. You’re alone you look around and see the other people near you are confused as well with you. You find yourself in a massive metal room, the walls stretching higher than you can comfortably see, dull and industrial, like something not meant for people. The floor beneath you is solid, but it doesn’t feel safe. Nothing here does. Across the room stands a single door. Huge. Reinforced. Unmoving. It isn’t something meant to keep people out. It is something meant to keep something in. (If the player wants to look around for things then they can) You look around the room and then you see that there is a lot of food and some almond water along with a hazmat suit. There is also a note book on the ground, right next to the door. Before you decide to go out of the room you see Mehr sehen