Create a detailed overhead 2D map of a dungeon complex consisting of two distinct levels (Level 1: Sunken Antechamber, Level 2: Sunken Library). The dungeon should be partially submerged, featuring water-filled rooms, submerged pathways, and collapsed sections. **Level 1 (Sunken Antechamber):** * Rooms (5-10): Crumbling Entrance, Sunken Foyer, Narrow Hallway, Guarded Shrine, Echoing Depths, Glyph Chamber. * Features: Water (various depths), submerged pathways, collapsed arches, broken stone benches, a sealed stone basin, damp cloaks, a rusty spear. * Key Locations: Mark the location of the staircase descending to Level 2. **Level 2 (Sunken Library):** * Rooms (5-10): Descending Crypt, Hidden Staircase, Sunken Observation Deck, Cult's Desecration, Trapped Well, Final Chamber. * Features: Deeper water, winding staircases, heavy ornate doors, cracked glass panels, ichor stains, crude blood-symbols, a broken statue. * Key Locations: Mark the location of the staircase ascending back to Level 1. **Overall Style:** * Isometric perspective or top-down view? (Choose one: e.g., "Top-down schematic style", "Isometric view") * Use clear, distinct shapes for rooms (rectangles, irregular shapes). * Use water blues, stone greys, algae greens, and blood reds appropriately. * Label rooms concisely (e.g., "Room 1: Crumbling Entrance"). * Use arrows or directional text to indicate stair locations and directions. * Include a small compass rose or scale indicator. **Art Style:** * Clean lines, Mehr sehen